Research
Graduate Research
- Structural Section Optimization with Graph-based Deep-Q-Network (Jun 2022 - Present)
- Developing an RL agent with edge embedding network and Q-learning to inductively optimize the design of sections in the structure building. (keywords: GNN, RL, DQN)
- Nonlinear Dynamic Structural Analysis with Hierarchical Graph-based LSTM Networks (Jan 2022 - Nov 2022)
- Developed a hierarchical graph-LSTM to simulate the dynamic time-series responses of structures under earthquake motions. (keywords: GNN, LSTM)
- Linear Static Structural Analysis with Deformable Graph Neural Networks (Jul 2021 - Jan 2022)
- Implemented a deformable-GNN where the number of message passing layers varies with geometries of structure building to simulate the structural behavior under external forces. (keywords: GNN, structure representation learning)
Undergraduate Research & Projects
- Expandable Artificial Disc Design (Jan 2021 - Dec 2021)
- Designed a horizontally and vertically expandable disc to decrease surgical site area and improve safety. (keywords: mechanical property design, finite element method)
- Intelligent Bridge Deflection Detection System (Jul 2020 - Jun 2021)
- Constructed bridge’s deformation shape with on-car camera by using computer vision and vanishing point. (keywords: vanishing point, structural dynamics)
- Intelligent Road Detection System (Apr 2021)
- Eestablished a vanishing-point-based fast method to build the 2d map of the area without using 3d modeling. It can help when we only have restricted devices or when we are in the enviroment not suitable for satellite or 3d devices.
- Github link: https://github.com/ton731/intellegent-road-detection-system
- BIM Construction Schedule Monitor with Revit API (Dec 2020)
- 3D Shooting Game: Monster is Coming (Jan 2020)